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Australia's online safety regulator identified significant gaps in child protection measures on popular gaming platforms such as Steam, Roblox, Fortnite, and Minecraft. The report highlighted inconsistent safety protocols, with Valve's Steam notably lacking industry-standard technologies to detect harmful content or proactively address child exploitation. While some platforms have improved age verification and share industry expertise, others have been less active in collaborating on efforts to combat online harms targeting children.
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