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A recent report indicates that the global video gaming industry is expected to grow to $2.13 billion by 2026, with an annual growth rate of 6%, supported by an increase in the user base to 3.7 million players worldwide. Mobile phones account for 57% of the revenue, reaching $121 million, followed by consoles, which contribute 22% and $45.9 billion, and PC games, also at 21% and $45.9 billion. The Asia-Pacific region leads the market with a 47% share, totaling $100.7 billion, while North America accounts for 27% of the revenue despite representing only 7% of the players, with 251 million players. The report also shows a decline in profits for major manufacturers in the first quarter of 2026, particularly for PlayStation 5 consoles and Microsoft Game Pass, amid the industry's reliance on the upcoming release of "GTA VI," scheduled for launch in November 2026. This game is expected to contribute to continued growth until 2029, with a focus on player engagement and building sustainable relationships with games.
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