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Faisal bin Harman, CEO of Esports, clarified that the Esports World Cup has transformed from a local event in Riyadh into a global platform. This shift follows the success of the previous editions held in Riyadh and the current one in Paris, with the aim of reaching new audiences and understanding their interests. He emphasized that expanding the tournament is part of a continuous learning process from the experiences of both fans and players. Preparations are underway for the 2027 edition, with a focus on meeting the needs of players and spectators. The current edition featured over 2,000 players from more than 100 countries. The project has now become a worldwide platform attracting fans and clubs from across the globe, with expansions in games, competitions, and side events.
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